Simple l4d2 plugin that will auto teleport everyone to checkpoint once all real players have reached the saferoom 200IQBots_FlyYouFools >id,name,bot,health,status,throwSlot,kitSlot,pillSlot,survivorType,velocity,primaryWpn,secondaryWpnġ,Jackz,0,80,alive,0,first_aid_kit,Bill,0,pistolģ,Zoey,1,75,alive,0,first_aid_kit,Zoey,0,pistolĤ,Francis,1,76,alive,0,Francis,0,pistolĥ,Louis,1,90,alive,0,first_aid_kit,Louis,0,pistol Just prints general information, used for a project Technically 'l4d2 game info', haven't changed name.
![developing sourcemod plugins developing sourcemod plugins](https://wiki.alliedmods.net/images/Step2.jpg)
mandirector_enable_mob - Should mobs be allowed to be spawned.mandirector_enable_witch - Should witches be allowed to be spawned?.mandirector_enable_tank - Should tanks be allowed to be spawned?.0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything mandirector_announce_level - Announcement types.mandirector_notify_spawn - Should spawning specials notify on use?.manual_director_version|mandirector_version.
![developing sourcemod plugins developing sourcemod plugins](https://preview.ibb.co/bGLBF7/Capture.png)
allows you to spawn specials on cursor, or via director, forcefully, bypassing limits Probably going to be posted publicly sometime. knifehp_amount - Amount of health to give attacker.knifehp_max_health - Maximum health to set an attacker to.knifehp_enable - Enable regaining health on knife kill.On knife kill, gives the player 100 HP (configurable) Not always the latest versions, if you have any interest with plugins I can make sure to upload the latest.
![developing sourcemod plugins developing sourcemod plugins](https://helperbyte.com/files/questions/208cbd00-fa94-4de3-53dd-49e74983e31e.png)
This is a collection of all the sourcemod plugins I've created, most are just used for my own servers and some for very specific needs.